cl_updaterate- which updaterate to use is sometimes difficult to figure out as it changes from server to server. ![]() No red dots, this means all data is sent to the server. So if you have 100 fps you should use cmdrate 105. Now if you try with 101 you still get red dots from time to time, the best cmdrate to use is actually 5 more than your fps. You can try this by setting your cmdrate to 50 and look at net_graph 1, lots of red dots at the bottom = bad. Red dots will appear at the bottom whenever data is not sent because You can see that on the net graph in-game. Since most people use 100 fps they tend to set the cmdrate to 1 above this which is 101, so that you are always sending more data than needed.īut 101 actually isn't enough. People normally set this to 101 since your cl_updaterate is set to 101, but again, this is wrong.Ĭmdrate is data that you SEND to the server, which means everytime you shoot, walk, jump, move your mouse etc, cmdrate uploads data. cl_cmdrate- Another setting set wrong by 95% of people. Pushing it higher than that doesn't really make a difference for me. Novarex servers are capable of pretty high rates and personally I've found out that "rate 30000" is the best rate setting for me. In 2013 Valve increased the maximum rate to 100 000 which made a huge difference in the smoothness of the game and how it runs. Instead, and by default, yes you guessed it, it is set to the maximum - 20000. This is because when you play on LAN rate is ignored and it uses sv_lan_rate ![]() When you play on LAN, rate does nothing at all, in fact youĬould have set rate to 100 and it still wouldn't have any effect on LAN. Some people also say that "rate 25000 is for LAN and 20000 is for online", wrong. Half-Life 1/CS actually had a maximum rate of 20000, this ment that setting your rate to 25000 was pointless back in the day. This is why most players today use a rate of 25000, which is wrong, in most cases. Quake also used rates, the max rate on Quake is 25000. The history ofĬounter-Strike dates all the way back to Quake, the game engine that was used to make Half-Life which in turn created Counter-Strike. This command to the wrong value, mainly because they have no clue about what it is and therefore just copy everyone else. ![]() Rate- The rate command is probably the most misunderstood setting by the majority of Counter-Strike players. A lot of it will be copied from different websites. I will explain the 4 different commands and which settings are best for each one and why. Hello Everyone, I am making this guide to explain for you guys in detail the 4 main commands on Counter-Strike 1.6 regarded as "rates".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |