I know it was launched on PopCap’s - remember when PopCap just sold stuff on their site? A few other casual game sites had it too, on the same day. GamesBeat: Was that a launch on Steam? What was the actual occasion for that?įan: I believe it didn’t come out on Steam until a little bit later. I was planning to do this kind of thing on the 8th instead, but someone corrected me. I think the reason I keep thinking it’s the 8th is because someone at PopCap, when it released, made a joke about “Cinco de Ocho,” so I kept thinking it was on the 8th. įan: I kept thinking it was May 8, but it’s May 5, Cinco de Mayo. We’re taking the helm here and making sure something happens. GamesBeat: I wonder if they’ll do anything to celebrate it themselves, over at EA.įan: I haven’t heard anything. GamesBeat: Have you tracked how many copies it’s sold, how many people played it, all that stuff? It must be harder to do that now.įan: I haven’t tried, but I don’t know if the people at PopCap would tell me these things. ![]() Whoa, it’s been that long since we released this thing? It’s made me recently go back and reflect on what it was like making the game, what kind of impact it’s had. I’m curious what it makes you think about.įan: It doesn’t feel like it’s been 10 years. GamesBeat: We’re at the anniversary 10th here of Plants vs. Here’s an edited transcript of our interview. Among the things I learned: It could have been Plants vs. I caught up with him recently for an interview. Fan is now working on a title for Wizards of the Coast, but he is glad he chose his path of working on original titles. On and off, he worked on it, and last year he debuted the wacky indie game Octogeddon. He came up with an idea for a new game during a game jam in 2012. He believed in making indie titles, like the Insaniquarium game he made before tackling PvZ. Fan left EA because he didn’t believe in making free-to-play games with microtransactions. Rather, Fan decided that he wanted to continue working on independent titles. He chose not to create a sequel to the game. ![]() EA also spun up its Garden Warfare series of shooters, with a new one coming this year.īut after creating PvZ, its creator stepped back. Zombies have been sold or downloaded in its lifetime, but it noted in 2013 that the sequel was downloaded more than 25 million times. And it was also one of the reasons that EA paid more than $750 million to acquire PopCap Games in 2011.ĮA hasn’t tallied how many copies Plants vs.
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